Snakeybus



Snakeybus is honest fun and beautiful, varied graphics, combined into an arcade game that's hedonistically addictive. It's admittedly light on features, but the core gameplay loop is enough to keep you hooked for a few hours. Just as the fun starts to wear thin, a new level usually unlocks to keep things interesting. Snakeybus Drive the city and collect cars to grow the longest bus/snake possible, while ambushing other players' sneaky, snakey buses.

The indie developer has released Snakeybus, a title that has you winding through cities with a bus (what else?) that grows longer with every passenger. Do well enough and your own bus quickly.

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Snakeybus

Snakeybus is a casual arcade game that requires a balance between reflexes and forethought. Weave through the city streets and pick up as many passengers as you can. Drop your passengers at their destinations to cash in. The more people you drop off, the more your bus grows in length. Play smart and avoid crashing into yourself!

Features

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  • 6 Core Maps with Unique Themes
  • 5 Different Types of Buses
  • Endless Play Mode
  • Player Progression with unlockable Maps and Buses
  • Personal & Global Leaderboards

If you enjoy the gentle pleasure of bussing passengers around European cities but sometimes wish your bus could drift, jump, and grow hundreds of segments long as it winds past the Eiffel Tower and through the grounds of the Louvre, do have a look at Snakeybus. It is, as its name suggests, Snake-y with a bus. Collect passengers from bus stops, deliver them to destinations, and try not to crash into yourself as your vast bus coils and leaps along roads and over canals and ploughs through traffic. It is delightful.

Snakeybus game

Snakeybus Review

Snakeybus keeps it simple. You collect passengers by driving over glowing sections of the road, and you drop them off by following the arrow to a column of light in the nearby sky. It’s not hard to get so wrapped up in this simple task at first that you completely forget the fact that, as you work, you’re also growing longer and longer. Eventually, though, you can ignore all of this no more, because you round a corner and there you are. There is something particularly cruel about running into yourself in a bus.

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Beyond all this, Snakeybus has a lovely range of maps. Paris is the instant classic, of course, but I like the Miami one and there’s a sort of cylinder farm world that really reminds me of the spaceship from the Rama novels. It’s weird enough to look up and see corn growing across the ceiling, but it’s even weirder to see your own bus-body racing through it overhead, and in front, and behind you.

Even abstraction works here. I love the endless level, in which your bus just races on and on over jagged ice. But I really, really love the corkscrew: a handful of looping roads orbiting a weird black sphere. Here is the place to meet yourself coming back the other way, as you coil and coil, collecting passengers, dropping them off, and slotting yourself into the spaces between your own trundling carriages. And jumping. Because there’s a jump button. Snakeybus is an absolute gem.

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Snakeybus is a little rough around the edges, but that’s fine: I’m less interested in its destination than its long, strange trip. For all its mayhem, I find Snakeybus relaxing. Perhaps it’s the lo-fi beats to chill to or the calming sway of a mile long city bus carving around itself, but each playthrough of Snakeybus has charmed me with its refreshing silliness.
  • Fun to Play
  • Relaxing

Snakeybus App

  • Boring music
Good

Have your say!

  • Release Date (NA): April 2, 2020
  • Release Date (EU): April 2, 2020
  • Publisher:Digerati
  • Developer: Stovetop Studios
  • Genres:Arcade, Bus
  • ESRB Rating: Everyone 10 and up
  • PEGI Rating: Seven years and older
  • Also For: Computer, PlayStation 4, Xbox One
  • Local Multiplayer
    Co-operative

Review Approach:

Snakeybus is an arcade bus driving game for the Nintendo Switch, PS4, Xbox One, and PC.
Is it a bus? Is it a snake? It's..both? Snakeybus makes the drive to consoles, but is it a smooth ride?

We all know Snake. Collect fruit, grow larger, the biggest threat being your ever-lengthening body. It's a simple formula that, much like Pokémon, hasn't evolved much in recent times. Some would argue, much like Pokémon, that it's because it's fine as it is, but I would disagree. Snake has always missed some kind of jazz, some kind of sparkle to really strike it rich in the modern days. Snakeybus brings exactly this.

While lesser games may opt for a massively multiplayer experience, or even a battle royale environment, the folks at Stovetop had a different idea⁠—a vision they would stop at nothing to see through to the end. What if we made Snake… with buses? On paper it's simple, and really in-game it is too. Across a number of environments, you ride around in a bendy bus picking up passengers, and upon dropping them off, your bus extends. On extending, you're able to pick up more passengers, allowing for exponential growth and absolute chaos as you find yourself rear ending your own bus from half way across the map.

At its core that really is it, but with a small selection of modes and maps to enjoy it, there's a surprising amount to keep you coming back. First, you have Classic. Duck life: retro pack. Classic sees you do exactly as I described to the letter: you pick up passengers, you drop them off, the bus gets bigger, repeat until you mess up for a high score. Starting with a single stage, you quickly get a feel for the controls and how the game plays. Just as you're getting comfortable, you'll find yourself unlocking another stage as you cross scoring thresholds, keeping the experience fresh and keeping you hooked. You have a sense of 'just one more round' paired with a well-paced drip feed of new content to enjoy. It's addicting while it lasts, but herein lies the largest issue: it doesn't really last. Once your content has been run through, the only remaining motivation comes from trying to better your score and the score of others. The wackiness, the joy of Snake with buses, the marvel of it all only takes you so far, and if you don't have friends to compete against I fear this isn't a game you'll be able to stick at.

Outside of classic play, there are a few extra things to keep you interested. Timed Classic gives the game an interesting score attack vibe that incentivises fast play over cautious movements; it's largely the same from a gameplay perspective, but the shift of focus does a good amount to feel fresh despite this. My largest point of contention lies in the Aerial mode and its beautiful madness. You see, the bus you control in Snakeybus has, as all good buses do, a jump button. It's a small burst of rocket power dispersed from the underside of your carriage to get you out of the stickier situations you might find yourself in as part of the job. What Aerial mode does is make this single mechanic into a game mode. Instead of it being a last resort, you find yourself relying on an infinite jump to manoeuvre through a cave as water continues to rise. You deliver passengers to their destination, the water sinks a little. It's a thrilling back and forth that is horrible to control and brilliant fun to play. In the end, however, you find yourself running into the same problem: there's only one map you can play this mode on. Snakeybus is a game that throws interesting mechanics and fun modes at the player, but lacks the longevity to back it up.

Snakeybus Ps4

There is one thing in particular that stands out about the game that does, in fact, assist in giving you an additional layer of replayability in the form of online multiplayer. The catch is that it isn't available on the console releases, with no plans of its addition in the near future. Reviewing the Switch version, this naturally means I've not had a chance to play it myself, but looking at gameplay for the PC release, it's a terrible shame to see it missing. It's brilliant. You compete against others on the same map trying to cut each other off, all the bizarre and wild action amplified exponentially.

An additional Endless mode lets you just have fun with your extremely long bus.

I had a great time with the game on the Switch, and its portable nature makes it ideal for the brief pick up and play sessions you'd generally want from an arcade title. It is difficult however for me to wholeheartedly recommend it to anybody wanting a complete Snakeybus experience. If you have a capable PC, I urge you to give the game a shot with a few friends online; those without need to assess what they want. For an arcade title to return to here and there, it remains well-executed in its concept and fun to play. Having played each level through and through, it's not a game I see myself coming back to soon, but I also doubt this is the last I'll play of it.

Snakeybus
What We Liked . . .Incredibly fun conceptEvolution of Snake while staying true to its rootsSimple and easy to grasp gameplayOnline leaderboardsWhat We Didn't Like . . .Somewhat short-livedLimited levels and game modesNo multiplayer on Switch version

Snakeybus Multiplayer

7Presentation
The game looks fine on the Switch, and more importantly it runs fine. While nothing extraordinary graphically-speaking, it delivers on what it needs to.
8Gameplay
A bizarre and brilliant concept, Snakeybus brings Snake into the modern age in a way I could have never expected. Though perhaps lacking in longevity, the core gameplay is refined in such a way as to be addicting and easy to pick up whenever you do decide to come back to it.
7Lasting Appeal
Snakeybus is the kind of game you'll be coming back to in a month, in half a year. It's the kind of game you'll remember you own and be desperate to play for five or ten minutes before putting it away again. It certainly has lasting appeal, albeit in short bursts.
7
out of 10
Overall(not an average)
All in all, Snakeybus is a fine arcade experience. Featuring a unique and fantastically fun take on a classic game, the Switch port is perfect to enjoy in small bursts. Though lacking the multiplayer mayhem of its PC counterpart, there's still enough here to warrant the price of entry.
  • FAST6191
    No option to play Tron light bikes but as snakeybus? Boo. I am not usually one for online multiplayer (as in I played COD games for the story and local co-op) but that is the sort of omission I will note.
    Anyway crazy taxi meets snake nibbles. Can't say I ever thought of that one.
  • Chary
    what an odd game, im definitely sold on the idea
  • Scarlet
    well I managed to get @relauby to buy the game twice so I'd consider this review a success
  • relauby
    well I managed to get @relauby to buy the game twice so I'd consider this review a success
    The second I heard the word Snakeybus they had my money. Reading your review doubled it.
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